It's possibly the only class where Battlerage plus ANY two other skillsets, and you can still win PvP fights. Shadowplay - less damage, more utility and stealth melee character, decent utility, ok cc, no cc breaks. Can be used as a main damage skillset, but markedly less output than battlerage.Īrchery - we currently live in a Archery nerf world that won't get better till v 2.9 maybe this summer? So for now Archery is a DPS support skillset. It's got a bit of useful CC, 8% move increase, expect to have very good gear if you want to be competitive in archery. In raids they are good for their CC, and putting pressure on healers, scragglers, initiators. Sorcery - most magic DPS and burst of any magic class. Many long cast times, few cc's and cc breaks, no built in mobility. You need really good timing to pull off Sorcery spells. Witchcraft - most CC's in the game under one skillset. Lots of magic defense, not much magic damage output, great utility class. Has only skill where you can summon a creature to fight for you in addition to your pet. After hours of research on different forums, reading veteran opinions and adding in my personal experience, we can safely say that these here are the top 5 ArcheAge classes right now.Witchcraft cause good with just about any other class, but the rotations and combos can be tricky. Some of you may disagree, since everyone has a different playstyle, but this quick guide will help you choose the strongest overpowered classes in ArcheAge. Some consider this class the equivalent of darkrunner, except that it is the magic version of it. As darkrunner, you can instakill someone with as little as 4 skills or a bit more, but you get the idea. Some say that Enigmatist is played almost the same way Le Blanc from League of Legends is played, which is interesting to say the least. The Enigmatist is very powerful in PvP and it is also good at PvE. Yet the build you are about to see is completely PvP sided. What more to ask for, right? Well it has its setbacks as any other class. It doesn’t have as much CC and has long cooldowns. But if played smart, everything will be alright. The Abolisher can also have very high DPS. It is a bit of a hard skillset to master if you haven’t played a lot of MMO games. The Abolisher has decent amounts of combos but there is one problem. Timing can be clutch, especially in PvP against a skilled opponent. The Abolisher is less about spamming skills and not for everyone. A lot of people seem to be confused about how it works since there are a lot of requests for a build even on the official forum page of ArcheAge. It has less combos compared to the daggerspell class but that means that it is also easier to control. The Daggerspell is a very good range/mage type. It is good because it has a lot of combos you can perform. However, more combos also mean more skill required to unleash them on your opponents. The build we will show you below is more like an all-rounder. High DPS, a lot of combos, good for PvE and PvP. That means that it is very powerful but at the same time balanced for all around play. The class has been good from patch 3.5 which means that it is stable as well! And most importantly, the Daggerspell has a lot of CC!!Īpparently one of the most annoying classes according to the community. A lot of people complain that this class can out-DPS most classes, but not all, especially with 2 divine weapons (this one is for the melee types). DARK RUNNER ARCHEAGE COMBO PATCHĮven in the official 4.0 patch of the game, the Darkrunner is still overpowered and the community wants it to be nerfed. Since the performance of the class depends a lot on the gear it has, one question remains, how to create the perfect darkrunner? Well this is very situational and personal to say that there is “the best”. However, we will still see a build that is favored by the bigger part of the community.Īll in all, each class can be played a couple of different ways with player customization.
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